Status: Charity Game Jam version released.
When: 2012.
What: An infinite side-scroller with procedural level design, where the player does not control the character and controls the platforms instead, using…a strange green thing.
Team: Fabian Bodet (artwork, game design), Matthieu Bonneau (sound design, music, rubber-ducking), Sergey Mohov (programming, game design).
Play the game: http://themushroomsound.org/misc/whyphilibert/
© 2024 Sergey Mohov | Game Developer | Theme by Eleven Themes
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