Paradis Perdus

Status: Alpha.

When: 2012.

What: The game is about not belonging. You are the bad guy, you are killing everything you touch. The world you are in is beautiful and green, but the moment you get into it, you start infecting everything, and the world starts decaying, until it eventually ceases to exist. You can choose to exit the world, and then it will heal itself, but then you don’t get to enjoy it of course, because you’re not there any more.

Team: Sergey Mohov (game design, programming), Fabian Bodet (graphics, art direction), Matthieu Bonneau (music, sound design), Michèle Kopff (music).

Download for Mac: http://www.mediafire.com/?wag8ujuu0abbn4t

Download for Windows x32: http://www.mediafire.com/?vklqdj3m7i9azag

Download for Windows x64: http://www.mediafire.com/?96sl785is0fswsb

Download for Linux Universal: http://www.mediafire.com/?j1cvxhrdygadgyd

Press writes about Paradis Perdus:


Download screenshots: http://www.mediafire.com/?m76z1c2kvcmzz3k


Announcement post: http://blog.sergeymohov.com/paradis-perdus-lost-paradises/